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Sparkle Geforce FX 5500
Written by Spode (06/Mar/04)
Page 4 of 6
Supplied By: Sparkle

Untitled Document Anti-Aliasing Benchmarks

Here are the average frames per second for the 3dmark 2003 game tests, run with no antialiasing, then 2x and 4x levels of Anti-Aliasing.

The difference figure is created from the average FPS of all the game tests and shows the performance difference between each type of Anti-Aliasing, compared with no Anti-Aliasing. All tests were still done at 1024x768.

The tests are:

  • Game Test 1: Wings of Fury
  • Game Test 2: Battle of Proxycon
  • Game Test 3: Trolls Lair
  • Game Test 4: Mother Nature
No AA
2x AA
4x AA
GT1
GT2
GT3
GT4
GT1
GT2
GT3
GT4
Difference
GT1
GT2
GT3
GT4
Difference
Sparkle 5600
116
13
12
7
 
90
8
8
7
- 25%
 
66
7
7
7
- 44%
Sparkle 5500
85
8
7
9
 
53
5
5
8
- 35%
 
28
3
3
7
- 63%
Terratec 5200
54
4
3
4
 
27
2
2
4
- 50%
 
15
1
1
3
- 73%

Note that 6x was not supported on any of these cards. Once again, results are pretty much dead in the middle of the two.

 

Grand Theft Auto Vice City

GTA4 may not be the most strenuous game for your hardware, but it is a title that even casual gamers love. These figures are the average frame rates of the first cut scene at the start of the game.

Fraps was used for the measurements.

All tests are run in 32bit colour, with the draw distance set to maximum.

1024 by 768
1280 by 1024
1600 by 1200
Terratec 5200
45 fps
29 fps
20 fps
Sparkle 5500
70 fps
48 fps
35 fps
Sparkle 5600
76 fps
50 fps
37 fps

Performance in this test was actually weighted more in the direction of the 5600 than the 5200 with very little difference in performance.

 

Serious Sam the Second Encounter

Serious Sam supports both DirectX and OpenGL, giving a convenient opportunity to compare the cards on real world OpenGL performance. These are the results for the "little trouble" demo. The results were recorded with Fraps. All tests were run with 32bit colour and default detail levels.

 
Open GL 32 bit colour
DirectX 32 bit colour
 
1024 by 768
1280 by 1024
1600 by 1200
 
1024 by 768
1280 by 1024
1600 by 1200
Terratec 5200 61 fps 37 fps 25 fps   59 fps 35 fps 22 fps
Sparkle 5500 93 fps 59 fps 41 fps   57 fps 41 fps 28 fps
Sparkle 5600 132 fps 83 fps 57 fps   61 fps 44 fps 32 fps

On this occasions, DirectX performance is very close across all boards, but the 5600 takes an obvious lead with OpenGL.


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