|
Untitled Document
On November 18th 2002, I was lucky enough to be able to go to the launch of
the new Geforce FX technology. Instead of carrying on to the rather obvious
Geforce 5, they have named this range as such because this is the first GPU
that incorporates technology from the consumed 3dFX.
nVidia believe the GeForce FX is the dawn of "Cinematic Computing".
What this means is the ability to have cinematic quality animation (such as
Monsters Inc. or Final Fantasy) but in real-time with full interactivity. The
GeForce FX can do this due to it's High-Level CG compiler.
The card is of course fully Direct X 9.1 compatible and can support
up to 65,000 vertex shader instructions and 2000 pixel shader instructions unlike
the Radeon 9700 Pro which supports only 1000 and 96 respectively. This makes
it compliant to the 2.0+ specs for pixel and vertex shaders instead of just
2.0. With support for so many instructions, some very complicated CG scripts
can be run.
So how is it capable of all this? The GeForce FX uses a 500mhz
core and uses DDR2 memory clocking in at a whopping 1ghz. To get the chip to
500mhz they have had to make the shrink to 0.13 micron and use copper interconnects.
They also use flip-chip technology which until now was only used in the Radeon
9700 Pro. This die shrinkage means the chip runs cooler and consumes up to 36%
less power. This lower power consumption is turned straight into performance
by putting more power back into the chip.
This chip contains 125 million transistors capable of 200 billion
flops (floating point operations per second), which is 35 times the complexity
of the RIVA 128 chip released just 5 years ago.
This card has the sort of exotic cooling you would expect to see
in an overclockers machine. It utilizes heat-pipe technology and has a ventilation
system that takes up an extra expansion slot. This is well worth while as the
extra slot contains an air inlet and outlet for the system. It takes the cold
air in from outside, cools the card and expels the air. This means the cooling
of this card is completely independent to the case air - allowing for a cooler
card AND a cooler case temperature.
With all this cooling noise can be an issue - but nVidia have
stepped in here too. When you are using your computer for office work, the last
thing you want is a noisy fan bugging you, so they have introduced a system
called Silent Running. This is very similar to Intel's SpeedStep technology.
Using software it monitors the temperature of the core, current and pipeline
usage and can then vary the speed of the chip and of course the voltage of the
fan cooling it accordingly. This uses an on-chip diode which can be read from
the driver control panel.
With all this advancement in technology they have still managed
to keep with the Unified Software Architecture, meaning still just one driver
download!
<< Back | 1 | | 2 | Next >>
|