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NV40 & R420, Performance Testing
Written by Spode (25/June/04)
Page 3 of 5

Untitled Document

nVidia

 
5950U
6800
% Increase over 5950U
6800U
% Increase over 5950U
3DMark 2003
6325
9059
43.23%
11,709
85.12%
Aquamark
51,520
54,398
5.59%
64,960
26.09%
% Increase over 5950U
24%
56%
Far Cry (Low) Average FPS
59.28
62.49
5.41%
63.95
7.88%
Far Cry (Medium) Average FPS
28.33
41.54
46.63%
55.81
97.00%
Far Cry (High) Average FPS
19.26
30.18
56.70%
42.65
121.44%
% Increase over 5950U
36%
75%
Halo (Low) Average FPS
49.14
69.17
40.76%
72.75
48.05%
Halo (Medium) Average FPS
37.88
58.76
55.12%
73.34
93.61%
Halo (High) Average FPS
27.88
43.72
56.81
58.62
110.26
% Increase over 5950U
51%
84%
Call of Duty (Low) Average FPS
92.1
100.8
9.45%
105.2
14.22%
Call of Duty (Medium) Average FPS
84.2
93.3
10.81%
99.3
17.93%
Call of Duty (High) Average FPS
73.4
83.5
13.76%
91.2
24.25%
% Increase over 5950U
11%
 
19%
Average % Increase over 5950U
31%
 
59%

Just like the ATi cards, the overall performance increases follows a similar trend, not quite to the heights of ATi. But it seems Call of Duty brings the overall average down quite a bit. This game is already running at very fast speeds, and is probably the last game needing a performance boost. Most notable is Far Cry with an average of 75% increase in performance, although this is slightly misconstrued considering it is CPU limited in "Low" settings. It is generally higher than that, with a 120% performace increase in "High" settings. This is similar to the ATi cards, but we'll see more about that in the next section.


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